Upon defeating the Mastermind, the Betrayal board state is reset to a similar number of members and relationships as the starting state.
Mastermind Intelligence no longer decays.
Added a Stash to the Mastermind’s Safehouse reward area because, well, you’re going to need it.
#SZS MODIFIER DROPPING QUALITY PLUS#
That’s essentially up to 14 rooms worth of rewards, plus the Mastermind themselves.
Upon completing the Mastermind encounter, you’ll now have access to a reward room for every single Immortal Syndicate member currently with a job on your board (including prisoners).
The state of your Betrayal board is now shared across all characters on the same account and in the same league.
Immortal Syndicate-member-specific recipes now require half as many Unveilings to be unlocked.
Safehouse outcomes that reward Scarabs now have a chance to reward additional Scarabs.
The Mastermind will now drop Scarabs when slain.
Various craftable Veiled modifiers have been rebalanced.
Scarabs can no longer be obtained from Bargaining in Areas under level 68.
Polished and Gilded Scarabs can now be obtained as a rare drop when Bargaining during a Betrayal encounter.
Betrayal targets are now more likely to drop veiled items with their signature modifiers.
Safehouse leaders no longer lose ranks when they’re interrogated for Mastermind Intelligence.
We’ve also improved some of the less-interesting or less-valuable rewards. Some of the best existing rewards have been moved to the fourth tier. This change introduces a fourth tier of reward from each member, and gives more reason to use a larger variety of Syndicate targets and safehouse leaders. Now, if the Mastermind is slain, her Immortal Syndicate Members drop their rewards at one tier higher than their current tier.
We have improved the Betrayal reward system so that slaying the Mastermind is more worthwhile.
The weighting of Veiled modifiers has been rebalanced in a way that makes modifiers exclusive to one or two types of equipment more common, while modifiers that can appear on a wider range of equipment types are rarer.
You will still obtain progress towards unlocking the craftable versions of these veiled modifiers, however progress towards unlocking craftable versions of these modifiers is now slightly faster and many crafts have had their worst tier removed.
Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench.
Modifiers that are unveiled through Jun are now more powerful than before.
Fixed a bug where Betrayal Fortress Ballistas were able to attack through walls.
First and foremost, however, the player must be able to consistently emerge victorious when facing members of the Syndicate, who are hyper lethal and present in every zone you enter. The Betrayal league introduced a variety of new and unique mechanics, many of which form complex interlocking systems that can be manipulated for personal benefit. The Immortal Syndicate has encroached onto Wraeclast’s sinister shores, and the unwary Exile who crosses their path without preparation will be chewed up and ground to bits. Betrayal was the seasonal league that ran from December 2018 to March 2019, and one of the deepest and most complex to ever grace Path of Exile.